The rock tree was the last thing to make fully. the image below show that the UV's were messed up but once sorted the texture was easy to place.
i added the leaves by using live mesh and moved the pivot points at the end of the branches that Matt put on the textures.
once in unity i started applying the texture to the tree, i went through most of the textures as to see what would be the best choice for the game.
this is the final texture for the tree.
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